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Files and Downloads

H

 
ere, you'll find patches, editors, and other miscellany which will help you prepare and train for the hard adventures ahead. By their nature, they may require an adventurer's concentration be broken –robbing the blissful suspension of disbelief like bandits in the night– whereas "tools" differ in that they may be used while remaining immersed in a world of fantasy and lore. Most files are in the ZIP format. You'll need an unzip utility to open these files.

 

Demos and Patches

name/size
description
demo.zip [1.30 M] Darklands Demo
dlpatch4_6.zip [812 K] Darklands patch for version .04 to .06. Includes readme file.
dlpatch5_6.zip [831 K] Darklands patch for version .05/.051 to .06. Includes readme file.
dlpatch6.zip [1.2 M] Darklands patch for any version to .06. Includes readme file.
dlpatch6_7.zip [614 K] Darklands patch for version .06 to .07. Includes readme file.
dlroland.zip [107 K] Darklands patch for Roland sound cards. Includes readme file.

 

Utilities, Editors, Cheats, and Aides

name/size
description
english.zip [94 K] Darklands Install Utility (English version) - This utility allows your Darklands setup files to reside in a single directory on your harddrive, CD-ROM, or any other mass-storage device. For support, contact Matt.
german.zip [94 K] Darklands Installationswerkzeug (Deutsch) - Dieses Hilfsprogramm ermöglicht die Installation von Darklands aus einem einzelnen Verzeichnis auf der Festplatte, CD-ROM oder anderer Massenspeicher heraus. Falls sie Unterstützung benötigen, kontaktieren Matt.
dlbonus.zip [74 K] Darklands Clue Book Bonus Disk published by Microprose Labs - includes Art Gallery (ArtGllry), Jukebox (Jukebox), and Character Editor (Editor)

dked_dos.zip [60 K]

Darklands Editor 1.0. Includes source code and readme file, courtesy of author (Steven J. Cotellesse).
dled_win.zip [70 K] Darklands Editor 1.1. Includes readme file.
dlque11.zip [23 K] Darklands Quest Lister for DOS. Includes source code, courtesy of author (Steven J. Cotellesse).
dkqw.zip [323 K] Darklands Quest Lister for Windows 9X. Includes the readme file.
dlq.zip [212 K] Michael Petzold's Darklands Quest Lister - Based on Steven's Darklands Quest Lister for Windows 95/98 utility, this version features DkSort integrated within. This is a Win32 program and requires Borland C++ 5.0 Windows Runtime Libraries. Darklands Quest Lister includes GPL license, source code, and readme file.
newdksort.zip [53 K] Michael Petzold's Saved Games Sorter for Windows 9X - modified and recompiled for use in Windows. View the README file [2 K] here. Source code is provided courtesy of author, Michael Petzold.
converter.zip [6 K] Darklands Monetary Converter 1.1 for Win 9x - written by Jerry "Deth-B0y" Kelly. Requires Microsoft VB Runtime Library (VB40032.DLL). Includes readme file.
uge10.zip [131 K] Universal Game Editor from author's homepage. See the UGE doc, and the module's README.TXT and DARKLAND.LST, for a functional description. You'll need the Darklands module for the UGE below.
drklnd.zip [15Kb] UGE Darklands module. Readme file included.

 

Miscellaneous Files

name/size
description
moslo131.zip [35 K] Mo-Slo 1.31 slows down modern computers for games coded to run on 386/486 systems. Includes readme file.
VDMSound VDMSound is a program that overcomes what has probably been the most exasperating limitation of DOS boxes since Windows NT -- sound support. VDMSound is an open, plug-in oriented platform that emulates an MPU-401 interface (for outputting high-quality MIDI music), a SoundBlaster compatible (SB16, SBPro 2, SB2, SBPro, etc.) implementation (for digital sound effects and FM/AdLib music), as well as a standard game-port interface (for playing games with joystick support).
Tumi3D.zip [400 K] Tumi's 3D Swords - Here is a set of animated cursors sent to me by a friend.
dlfaq10.zip [48 K] Darklands FAQ v1.0, dated October 1995
dlfaq11.zip [52 K] Darklands FAQ v1.1, dated November 1995
dlfaq121.zip [80 K] Darklands FAQ v1.21, dated October 1996
dlfaq20.zip [ K] coming soon

 

Saved Games

name/size
description
Neon-hair bug Mary-Lou Quick contributes this write-up on the infamous hair color bug. At (possibly) random times, the hair color of your party changes, more often than not for the worse.
Purple_JochemVerberg.zip [25 K] Jochem Verberg shoots us this .SAV. Before and after of a party that just wants to be purple. It happens with an encounter with a Raubritter just NW of Ulm in winter of 1401/1402. Jochem says these whacky adventurers have even turned green or blue!
Dksave0.sav [27 K] Francis shares some goodness with us. This file starts your party out in Worms at the Schmerker Inn.
Dksave1.sav [28 K] SAV in which the party is after the dragon "Venifer". This is the mad priest scenario. Thanks to Francis for the file.
Dksave2.sav [28 K] Another SAV which mirrors the one above. Thanks to Francis for the file.
Dksave3.sav [28 K] Another dragon meeting, this time with the the great serpent "Gorgorex". Francis comes through again with the lovin'.
Dksave4.sav [28 K] Ever wonder where the Devil's Bridge is? It's right here! Who else but Francis with the goodness?

 

 



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